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Tag: Real-time

Level Building in War Leaders

Game Design, Level Design

The Concept

For each map, the very first step was to design a 2D Concept about what we wanted to see and play in the map. The maps could have a range from 1024×1024 to 2048×2048 pixels, where 1 pixel was 1 meter.

Continue reading “Level Building in War Leaders” →

February 12, 2016August 23, 2018 VirwiniaHD, Real-time, Strategy, Turn-based

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