Sandstorm: Pirate Wars

GAME DESIGNER
at UBISOFT

The game was released for iOS and Android on February 2016.

Tools used | Unity3D; Excel; Word; Confluence

Job Description

For this project I was in charge to design content and features, providing flows and wireframes for programming and art departments.

Other tasks I did was to write the plot for the main story, providing documentation and a background for the different characters, factions and settings in the game and writing mostly all the side missions.